Advanced Core Options - 0.5 (Public Release) A Warp Core Mod by CaptainKeyes
REQUIRMENTS -1.1 Patch -Latest QBAutostart -BC
INSTALL -Copy and paste the scripts and sfx folders into your BC Directory
WHAT IT DOES Righto, with this mod, you get 4 options:
Matter/Antimatter Flow: Power ---This button will increase the power your warp core generates, at the cost of disabled warp and torpedoes. The intense power pulsing from the warp core is too much for the targeting systems in your torpedoes - if they fired, the sensors in the torpedo would overload and the torpedo would explode - which would not be good for your on-duty torpedo crew. The warp engines, also, can not take the intense power.
Matter/Antimatter Flow: Standard ---Reverts your power/warp/torpedoes to normal settings
Overload Plasma Injectors ---Overloads your plasma injectors. Similar to self destruct, this ***massively*** increases power to the warp core for 10 seconds before exploding. (Note: In future editions, this will make a huge NanoFX explosion which will engulf nearby ships)
Core SIF to Batteries ---Transfers some of the power from your warp core structural integrity field to your batteries, providing a quick 10% recharge to primary and secondary batteries at the cost of damage to the Core.
CREDITS Wowbagger - Code used as example, and major help in just about everything lost_jedi - Code used as example USS Sovereign - Code used as example, help starting out Defiant - QBAutostart
CONTACT thegreatalexo435@aol.com for eMail and IM, Argetlams Wyrda@aim.com for IM only (I'm on Argetlams Wyrda a lot more)
LEGAL I make no claim to Bridge Commander, or anything like that. I'm just a guy with a keyboard and spare time to make a script. All copyrighted things are property of thier respective owners... namely Star Trek belonging to Paramount and BC to Totally Games
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